English
Conferences for professionals in the information technology industry

Чура Олег

Lead of Performance QA
Wargaming
Russia
Saint Petersburg

Talks

Building the process of performance testing for game client

18.09.2014

This presentation will cover the most important aspects of building proper performance testing process: testbed creation, finding out the nessesary "hardware" and "software" configurations (OS, etc.), the definition of data sources and tools for data collection and analysis, testing process automation, what test types should be developed for client side, standard workflow for the performance testing tasks.

Audience level
Regular Talk (40 min)

Events visited

Reporter