Шинкарев Александр Сергеевич

Senior Performance QA
Wargaming
Russia
Saint Petersburg
Talks
Building the process of performance testing for game client
18.09.2014
This presentation will cover the most important aspects of building proper performance testing process: testbed creation, finding out the nessesary "hardware" and "software" configurations (OS, etc.), the definition of data sources and tools for data collection and analysis, testing process automation, what test types should be developed for client side, standard workflow for the performance testing tasks.